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タイトル: | 屋内環境の自動モデル化機能を備えたVR地震体験システムの開発と評価 |
その他のタイトル: | Development and Evaluation of VR Earthquake Experience System with Automatic Modeling Function of Indoor Environment |
著者: | 石井, 裕剛 https://orcid.org/0000-0002-5638-4862 (unconfirmed) 半田, 大樹 下田, 宏 https://orcid.org/0000-0002-5231-4955 (unconfirmed) |
著者名の別形: | Ishii, Hirotake Handa, Daiki Shimoda, Hiroshi |
キーワード: | 3D point cloud Segmentation Earthquake simulation Fear arousal |
発行日: | 9-Sep-2016 |
出版者: | 日本バーチャルリアリティ学会 |
誌名: | 日本バーチャルリアリティ学会論文誌 |
巻: | 21 |
号: | 2 |
開始ページ: | 345 |
終了ページ: | 357 |
抄録: | Earthquakes could cause enormous human casualties, and it is crucial to reduce their risks through anti-earthquake procedures. One important approach to enhance the anti-earthquake procedures is to arouse a fear of earthquakes. Immersive earthquake experience systems based-on virtual reality (VR) technology have been developed to serve this purpose but the contents need to be created manually by artists, that limits its practicability. For this study, a new earthquake experience system is proposed in which indoor environments are 3D-scanned, and virtual environments are automatically created. It can be expected that the proposed system reduces the cost of the VR-based earthquake experience system, while still retaining effectiveness in fear-causing. To examine whether the system is actually capable of causing a fear toward earthquakes, a subjective evaluation was conducted. The results showed that the perceived seismic intensity scales were consistently lower than simulated intensity scales, while the system could actually cause a fear toward earthquakes. |
著作権等: | © 2016 特定非営利活動法人 日本バーチャルリアリティ学会 許諾条件により本文は2017-03-09に公開. |
URI: | http://hdl.handle.net/2433/216617 |
DOI(出版社版): | 10.18974/tvrsj.21.2_345 |
出現コレクション: | 学術雑誌掲載論文等 |
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