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BibliographyContents
3D Modeling and 3D Materialization of Fluid Art That Occurs in Very Short Time
  Tosa, Naoko; Yunian, Pan; Nakatsu, Ryohei; Yamada, Akihiro; Suzuki, Takashi; Yamamoto, Kazuya (2020)
  Entertainment Computing - ICEC 2020 (2020): 409-421
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Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments
  Cong Hung, Mai; Nakatsu, Ryohei; Tosa, Naoko; Kusumi, Takashi; Koyamada, Koji (2020)
  Entertainment Computing - ICEC 2020 (2020): 308-316
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Psychological Evaluation for Images/Videos Displayed using Large LED Display and Projector
  Nakatsu, Ryohei; Tosa, Naoko; Kusumi, Takashi; Takada, Hiroyuki (2020)
  Entertainment Computing - ICEC 2020 (2020): 382-390
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Developing Japanese Ikebana as a Digital Painting Tool via AI
  Cong Hung, Mai; Tosa, Naoko; Nakatsu, Ryohei (2020)
  Entertainment Computing - ICEC 2020 (2020): 297-307
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Transformation of Landscape into Artistic and Cultural Video Using AI for Future Car
  Hung, Mai Cong; Trang, Mai Xuan; Tosa, Naoko; Nakatsu, Ryohei (2021)
  Culture and Computing. Design Thinking and Cultural Computing (2021): 407-417
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<アート&テクノロジーの教室>アートはサイエンスだ!
  土佐, 尚子 (2020-04-01)
  もっと!京大変人講座 (2020): 119-160
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