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978-3-319-66715-7_1.pdf3.54 MBAdobe PDF見る/開く
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dc.contributor.authorTosa, Naokoen
dc.contributor.authorPang, Yunianen
dc.contributor.authorZhao, Liangen
dc.contributor.authorNakatsu, Ryoheien
dc.contributor.alternative土佐, 尚子ja
dc.contributor.alternative龐, 宇年ja
dc.contributor.alternative趙, 亮ja
dc.contributor.alternative中津, 良平ja
dc.date.accessioned2020-04-10T02:06:45Z-
dc.date.available2020-04-10T02:06:45Z-
dc.date.issued2017-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/2433/250218-
dc.description16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017en
dc.description.abstractWe have been working on the creation of media art utilizing technologies. As an extension of our previous research, this time we have focused on the visualization of behaviors of fluid. This area has been named as “fluid mechanics” or “fluid dynamics” and there have been various researches in this area. As some of the fluid motion look beautiful, there is another research area called “visualization of fluid motion.”en
dc.description.abstractHowever most of these results show only stable fluid behaviors and lacks of unstable or in other words unpredictable behaviors that would be substantial for the creation of art. Therefore, to create various unstable or unpredictable fluid behaviors in trials to create artworks, we have introduced several new methods such as usage of dry ice, injection of paints into fluid, and usage of air gun to create an explosive effect. This paper proposes the basic concept of new video art called “Genesis” based on the visualization of fluid dynamics, describes details of the above mentioned three ideas that were introduced to create unpredictable fluid dynamics based phenomena, and then describes details of new media art we have created combining these ideas.en
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherSpringer Natureen
dc.rightsThis is a post-peer-review, pre-copyedit version of an article published in Entertainment Computing – ICEC 2017. The final authenticated version is available online at: http://dx.doi.org/10.1007/978-3-319-66715-7_1.en
dc.rightsThis is not the published version. Please cite only the published version.en
dc.rightsこの論文は出版社版でありません。引用の際には出版社版をご確認ご利用ください。ja
dc.subjectAir gunen
dc.subjectDry iceen
dc.subjectFluid dynamicsen
dc.subjectHigh speed cameraen
dc.subjectMedia arten
dc.titleGenesis: New Media Art Created as a Visualization of Fluid Dynamicsen
dc.typeconference paper-
dc.type.niitypeConference Paper-
dc.identifier.jtitleEntertainment Computing – ICEC 2017en
dc.identifier.volume10507-
dc.identifier.spage3-
dc.identifier.epage13-
dc.relation.doi10.1007/978-3-319-66715-7_1-
dc.textversionauthor-
dc.addressInstitute for Information Management and Communication, Kyoto Universityen
dc.addressShishukan, Kyoto Universityen
dc.addressShishukan, Kyoto Universityen
dc.addressDesign School, Kyoto Universityen
dcterms.accessRightsopen access-
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