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dc.contributor.authorTosa, Naokoen
dc.contributor.authorMatsuoka, Seigowen
dc.contributor.authorEllis, Braden
dc.contributor.authorUeda, Hirotadaen
dc.contributor.authorNakatsu, Ryoheien
dc.contributor.alternative土佐, 尚子ja
dc.date.accessioned2020-04-10T06:02:57Z-
dc.date.available2020-04-10T06:02:57Z-
dc.date.issued2005-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/2433/250223-
dc.description4th International Conference, Sanda, Japan, September 19-21, 2005.en
dc.description.abstractWe offer Cultural Computing as a method for cultural translation that uses scientific methods to represent the essential aspects of culture. Including images that heretofore have not been the focus of computing, such as images of Eastern thought and Buddhism, and the Sansui paintings, poetry and kimono that evoke these images, we projected the style of communication developed by Zen schools over hundreds of years into a world for the user to explore – an exotic Eastern Sansui world. Through encounters with Zen Koans and haiku poetry, the user is constantly and sharply forced to confirm the whereabouts of his or her self-consciousness. However, there is no "right answer" to be found anywhere.en
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherSpringer Natureen
dc.rightsThis is a post-peer-review, pre-copyedit version of an article published in Entertainment Computing - ICEC 2005. The final authenticated version is available online at: http://dx.doi.org/10.1007/11558651_2 .en
dc.rightsThis is not the published version. Please cite only the published version.en
dc.rightsこの論文は出版社版でありません。引用の際には出版社版をご確認ご利用ください。ja
dc.subjectDigital Storytellingen
dc.subjectCultural Translationen
dc.subjectChaos Stateen
dc.subjectBuddhist Cultureen
dc.subjectVirtual Brushen
dc.titleCultural Computing with Context-aware Application: ZENetic Computeren
dc.typejournal article-
dc.type.niitypeJournal Article-
dc.identifier.jtitleEntertainment Computing - ICEC 2005-
dc.identifier.volume3711-
dc.identifier.spage13-
dc.identifier.epage23-
dc.relation.doi10.1007/11558651_2-
dc.textversionauthor-
dc.addressAcademic Center for Computing and Media Studies, Kyoto Univeristyen
dc.addressEditorial Engineering Laboratory, Tokyoen
dc.addressAcademic Center for Computing and Media Studies, Kyoto Univeristyen
dc.addressKeihanna Human Info-Communication Research Center, National Institute of Information and Communications Technology, Kyotoen
dc.addressSchool of Science and Technology, Kwansai Gakuin Universityen
dcterms.accessRightsopen access-
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