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Culture.and.Computing.2017.34.pdf5.02 MBAdobe PDF見る/開く
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dc.contributor.authorPang, Yunianen
dc.contributor.authorZhao, Liangen
dc.contributor.authorNakatsu, Ryoheien
dc.contributor.authorTosa, Naokoen
dc.contributor.alternative龐, 宇年ja
dc.contributor.alternative趙, 亮ja
dc.contributor.alternative中津, 良平ja
dc.contributor.alternative土佐, 尚子ja
dc.date.accessioned2020-04-13T02:26:30Z-
dc.date.available2020-04-13T02:26:30Z-
dc.date.issued2017-
dc.identifier.isbn9781538611357-
dc.identifier.urihttp://hdl.handle.net/2433/250226-
dc.description2017 International Conference on Culture and Computing Culture and Computing 2017, Kyoto, Japan, 10-12 September 2017.en
dc.description.abstractMedia arts created utilizing sound vibration have a big visual impact to audiences. One of the well-known artworks created by one of the authors, Naoko Tosa, is "Sound of Ikebana, " which combined physical phenomenon, sound shape computing, and traditional Japanese flower arrangement culture. The method she used to create the artwork is Sound Vibration Form (SVF), which uses sound vibration as the energy source to let pigment or other materials jump up from speaker, and be shot by a high-speed camera of 2000 frame/sec.In order to create appropriate shapes using SVF, we need to control key parameters such as sound frequency, the shape of sound, paint quantity, paint viscosity, type of materials, etc. We have carried out various experiments of SVF by changing these parameters and have analyzed how the changes of these parameters create various shapes. We believe that SVF could support artists to create high-quality artworks and therefore would become an art creation support tool.en
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherIEEEen
dc.rights© 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.en
dc.rightsこの論文は出版社版でありません。引用の際には出版社版をご確認ご利用ください。ja
dc.rightsThis is not the published version. Please cite only the published version.en
dc.subjectsound imageen
dc.subjecthigh-speed cameraen
dc.subjectmedia arten
dc.subjectcultureen
dc.subjectsound vibration formen
dc.titleA Study on Variable Control of Sound Vibration Form (SVF) for Media Art Creationen
dc.typejournal article-
dc.type.niitypeJournal Article-
dc.identifier.jtitle2017 International Conference on Culture and Computingen
dc.identifier.spage136-
dc.identifier.epage142-
dc.relation.doi10.1109/Culture.and.Computing.2017.34-
dc.textversionauthor-
dc.addressGrad. Sch. of Adv. Integrated Studies in Human Survivability, Kyoto Univ.en
dc.addressGrad. Sch. of Adv. Integrated Studies in Human Survivability, Kyoto Univ.en
dc.addressDesign Sch., Kyoto Univ.en
dc.addressAcad. Center for Comput. & Media Studies, Kyoto Univ.en
dcterms.accessRightsopen access-
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