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DCフィールド | 値 | 言語 |
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dc.contributor.author | Hung, Mai Cong | en |
dc.contributor.author | Tosa, Naoko | en |
dc.contributor.author | Nakatsu, Ryohei | en |
dc.contributor.author | Kusumi, Takashi | en |
dc.contributor.alternative | 土佐, 尚子 | ja |
dc.contributor.alternative | 中津, 良平 | ja |
dc.contributor.alternative | 楠見, 孝 | ja |
dc.date.accessioned | 2023-02-01T07:46:37Z | - |
dc.date.available | 2023-02-01T07:46:37Z | - |
dc.date.issued | 2022 | - |
dc.identifier.uri | http://hdl.handle.net/2433/278993 | - |
dc.description.abstract | Generative adversarial networks (GANs) are AI technology that can achieve transformation between two image sets. Using GANs, the authors carried out a comparison among several artwork sets with four art styles: Western figurative painting set, Western abstract painting set, Chinese figurative painting set, and abstract image set created by one of the authors. The transformation from a flower photo set to each of these image sets was carried out using GAN, and four image sets, for which their original artworks and art genres were anonymised, were obtained. A psychological experiment was conducted by asking subjects to fill in questionnaires. By analysing the results, the authors found that abstract paintings and figurative paintings are judged to be different and also figurative paintings in the West and East were thought to be similar. These results show that AI can work as an analysis tool to investigate differences among artworks and art genres. | en |
dc.language.iso | eng | - |
dc.publisher | Inderscience Publishers | en |
dc.rights | This is the accepted manuscript of this paper, which has been published in final form at http://doi.org/10.1504/IJART.2022.10045168 | en |
dc.rights | The full-text file will be made open to the public on 23 January 2024 in accordance with publisher's 'Terms and Conditions for Self-Archiving'. | en |
dc.rights | This is not the published version. Please cite only the published version. この論文は出版社版でありません。引用の際には出版社版をご確認ご利用ください。 | en |
dc.subject | generative adversarial networks | en |
dc.subject | GANs | en |
dc.subject | art genre | en |
dc.subject | art history | en |
dc.subject | style transfer | en |
dc.subject | figurative art | en |
dc.subject | abstract art | en |
dc.title | Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments | en |
dc.type | journal article | - |
dc.type.niitype | Journal Article | - |
dc.identifier.jtitle | International Journal of Arts and Technology | en |
dc.identifier.volume | 14 | - |
dc.identifier.issue | 3 | - |
dc.identifier.spage | 171 | - |
dc.identifier.epage | 191 | - |
dc.relation.doi | 10.1504/IJART.2022.10045168 | - |
dc.textversion | author | - |
dcterms.accessRights | embargoed access | - |
datacite.date.available | 2024-01-23 | - |
dc.identifier.pissn | 1754-8853 | - |
dc.identifier.eissn | 1754-8861 | - |
出現コレクション: | 学術雑誌掲載論文等 |
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