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dc.contributor.authorOhashi, Yoshiki
dc.contributor.authorIshii, Hirotake
dc.contributor.authorShimoda, Hiroshi
dc.contributor.authorEndo, Ryuta
dc.contributor.authorFujii, Takuya
dc.contributor.alternative石井, 裕剛
dc.contributor.alternative下田, 宏
dc.date.accessioned2019-02-14T05:30:47Z-
dc.date.available2019-02-14T05:30:47Z-
dc.date.issued2017-10
dc.identifier.isbn9781538616468
dc.identifier.urihttp://hdl.handle.net/2433/236472-
dc.description.abstractUp to this day, many types of 3D displays have been developed. However, there remain some challenges in the displays, for example, restriction of view points and vergence-accommodation conflict. A 3D display was proposed in the past using light diffusion within 3-dimensionally positioned micro voids processed in a crystal glass cuboid. It is able to present 3D objects to any number of simultaneous viewers at any viewpoint, without wearing any kind of special glass-like equipments. However, in order to successfully present 3D objects, the projection must be adjusted precisely for each individual micro void by investigating the correspondence between each projector pixel and micro voids. This process not only requires a great amount of user's effort but also consumes a lot of time. Hence, for this research, pixel-to-void matching methods which can automatically find out correspondence between each projector pixel and micro voids by using a camera were developed. These methods were verified in the experimental systems to be able to perform such matching procedure automatically and accurately. In addition, using multiple projectors, brightness and resolution of the display was improved. Two types of the displays were developed, one aimed to improve especially its brightness and the other aimed to improve especially its resolution. While the latter one resulted in higher resolution but in subjective evaluation experiment no improvement of visibilities was verified, the former one resulted in higher brightness and it was verified to have improved visibilities in subjective evaluation experiment.
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherIEEE
dc.rights© 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
dc.rightsThis is not the published version. Please cite only the published version. この論文は出版社版でありません。引用の際には出版社版をご確認ご利用ください。
dc.subjectvolumetric display
dc.subjectoptical scatterers
dc.subjectglasses-free
dc.titleDevelopment of automatic matching and image quality improving methods for scattering 3D display
dc.type.niitypeConference Paper
dc.identifier.jtitle2017 IEEE International Conference on Systems, Man, and Cybernetics (SMC)
dc.relation.doi10.1109/SMC.2017.8123059
dc.textversionauthor
dc.addressGraduate School of Energy Science, Kyoto University
dc.addressGraduate School of Energy Science, Kyoto University
dc.addressGraduate School of Energy Science, Kyoto University
dc.addressPresent : FreakOut Holdings, inc.
dc.addressPresent : SoftBank Corp.
dc.identifier.kaken26540044
Appears in Collections:Journal Articles

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