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leon.2006.39.3.205.pdf527.99 kBAdobe PDF見る/開く
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dc.contributor.authorTosa, Naokoen
dc.contributor.authorMatsuoka, Seigowen
dc.contributor.alternative土佐, 尚子ja
dc.contributor.alternative松岡, 正剛ja
dc.date.accessioned2020-04-14T04:35:18Z-
dc.date.available2020-04-14T04:35:18Z-
dc.date.issued2006-06-
dc.identifier.issn0024-094X-
dc.identifier.issn1530-9282-
dc.identifier.urihttp://hdl.handle.net/2433/250238-
dc.description.abstractThe authors present ZENetic Computer as a means of cultural translation using scientific methods to represent essential aspects of Japanese culture. Using images—deriving from Buddhism and other Asian concepts, sansui (landscape) paintings, poetry and kimonos— that have not heretofore been the focus of computing, the authors project the style of communication developed by Zen schools over hundreds of years into an exotic computing world that users can explore. Through encounters with Zen koans and haiku, the user is constantly and sharply forced to confirm his or her selfawareness for purposes of the story. There is no one right answer to be found anywhere.en
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherMIT Pressen
dc.rights© 2006 Massachusetts Institute of Technologyen
dc.rights許諾条件に基づいて掲載しています。ja
dc.titleZENetic Computer: Exploring Japanese Cultureen
dc.typejournal article-
dc.type.niitypeJournal Article-
dc.identifier.jtitleLeonardoen
dc.identifier.volume39-
dc.identifier.issue3-
dc.identifier.spage205-
dc.identifier.epage211-
dc.relation.doi10.1162/leon.2006.39.3.205-
dc.textversionpublisher-
dc.addressKyoto University, Academic Center for Computing and Media Studiesen
dc.addressEditorial Engineering Laboratoryen
dcterms.accessRightsopen access-
dc.identifier.pissn0024-094X-
dc.identifier.eissn1530-9282-
出現コレクション:学術雑誌掲載論文等

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