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Title: New Approach of Cultural Aesthetic Using Sound and Image
Authors: Pang, Yunian
Tosa, Naoko  kyouindb  KAKEN_id
Author's alias: 龐, 宇年
土佐, 尚子
Keywords: high-speed camera
liquid viscosity
sound frequency
sound images
Issue Date: Oct-2015
Publisher: Institute of Electrical and Electronics Engineers Inc. (IEEE)
Journal title: 2015 International Conference on Culture and Computing (Culture Computing)
Start page: 193
End page: 194
Abstract: With the help of science and technology, many interesting works of art can be created, including transforming sound into images. If we combine these images with cultural elements, new approaches to preserve existing cultures can be developed. We put some viscous liquid on rubber film which covers a speaker and played various sound. We then see marvelous shapes simulating the sounds that usually cannot be seen with the help of a high speed camera. I studied how the frequency of sound and liquid materials (water, pigment, foam, jelly) influence these shapes. High liquid viscosity reduces the liquid's jump height and maintains a consistent shape, low liquid viscosity enables higher jumps and transformations into small spherical drops. At the frequency of 32hz, liquid jumps are expected to reach the greatest heights. Sine wave sounds can propel liquid further than zigzag waves. I also made some interesting discoveries. If we use this approach to reveal ancient culture, it would be an innovative approach to revive the sounds and images of disappearing ancient cultures.
Description: 2015 International Conference on Culture and Computing, 17-19 October 2015, Kyoto, Japan
Rights: © 2015 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
This is not the published version. Please cite only the published version. この論文は出版社版でありません。引用の際には出版社版をご確認ご利用ください。
DOI(Published Version): 10.1109/Culture.and.Computing.2015.27
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