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DCフィールド | 値 | 言語 |
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dc.contributor.author | Wake, Takafumi | en |
dc.contributor.author | Okada, Hiromu | en |
dc.contributor.author | Jimbo, Shuji | en |
dc.contributor.alternative | 和氣, 卓史 | ja |
dc.contributor.alternative | 岡田, 拡 | ja |
dc.contributor.alternative | 神保, 秀司 | ja |
dc.contributor.transcription | ワケ, タカフミ | ja-Kana |
dc.contributor.transcription | オカダ, ヒロム | ja-Kana |
dc.contributor.transcription | ジンボ, シュウジ | ja-Kana |
dc.date.accessioned | 2021-11-01T01:40:55Z | - |
dc.date.available | 2021-11-01T01:40:55Z | - |
dc.date.issued | 2021-07 | - |
dc.identifier.uri | http://hdl.handle.net/2433/265629 | - |
dc.description.abstract | In recent years, it has been demonstrated that a powerful game AI can be implemented in Go with the combination of well-learned neural networks and traditional search algorithms. In this study, we made an equivalent to the policy network in the Go AI for, FreeCell, a solitaire card game, by deep learning. We also made an equivalent to the value network in the Go AI for Pentago, a two-player board game. The network structure, ResNet, was adopted for the above cases of deep learning, and supervised learning was performed with the evaluation values of moves in FreeCell and positions in Pentago as teacher data. It is well-known that ResNet is useful for deep learning with deep convolutional neural networks. | en |
dc.language.iso | eng | - |
dc.publisher | 京都大学数理解析研究所 | ja |
dc.publisher.alternative | Research Institute for Mathematical Sciences, Kyoto University | en |
dc.subject.ndc | 410 | - |
dc.title | Deep Learning for Evaluation of Game and Puzzle Positions (Algebraic system, Logic, Language and Related Areas in Computer Sciences II) | en |
dc.type | departmental bulletin paper | - |
dc.type.niitype | Departmental Bulletin Paper | - |
dc.identifier.ncid | AN00061013 | - |
dc.identifier.jtitle | 数理解析研究所講究録 | ja |
dc.identifier.volume | 2188 | - |
dc.identifier.spage | 155 | - |
dc.identifier.epage | 158 | - |
dc.textversion | publisher | - |
dc.sortkey | 23 | - |
dc.address | Okayama University | en |
dc.address | Okayama University | en |
dc.address | Okayama University | en |
dc.address.alternative | 岡山大学 | ja |
dc.address.alternative | 岡山大学 | ja |
dc.address.alternative | 岡山大学 | ja |
dcterms.accessRights | open access | - |
dc.identifier.pissn | 1880-2818 | - |
dc.identifier.jtitle-alternative | RIMS Kokyuroku | en |
出現コレクション: | 2188 代数系、論理、言語と計算機科学の周辺 II |

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